This article is actually based from an excellent article written by Michael Conway not too long ago. If you haven't read the article then you can click here. This tutorial aims to utilize Direct3D 9 ...
Using textures in Direct3D Loading 3D Models from files Using the Direct3D lighting engine If D3D.CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, _ D3DWindow.BackBufferFormat, 0, ...