Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...
Adam Braunstein is a Contributor at DualShockers who has been covering games professionally since 2019. He primarily writes lists and features, with a focus on RPGs, JRPGs, action-adventure games, VR, ...
Jack has loved video games ever since sneaking a peak at his dad playing Age of Empires when he was a child, followed quickly by his first gaming acquistion - Super Mario 64 DS and a lime-green DS ...
This series of Playable Futures articles considers how the design, technology, people, and theory of video games are informing and influencing the wider world. The snowballing intersection of music ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Sometimes, a great song can come from great pain. The Game Boy Advance (GBA), its software having crashed nearly two hours ago, will, for example, play a tune based on the game inside it. And if you ...
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