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Best pre-rendered backgrounds in JRPGs
As JRPGs exited the fourth generation of consoles and entered the new, exciting world of 3D gaming, something became very obvious right away. These games were huge, ambitious and full of what felt ...
Grand Theft Auto 5 and Red Dead Redemption 2 animator Mike York shares his thoughts on the recent GTA 6 trailer and hypes up Rockstar Games in the process. It's not so often that we see actual game ...
When Hideo Kojima speaks, the gaming world listens—but sometimes, it’s clear we need a lesson in deciphering Kojima-speak. Recently, the legendary creator of the Metal Gear series and Death Stranding ...
In today’s episode of Speak Up on Kotaku, commenter Aikage laments the general lack of pre-rendered cutscenes in today’s video games, a feature many were glad to see die out. Which side of the ...
Game developers have traditionally used pre-rendered video sequences (i.e., passive cutscenes) to help tell the story and enhance the visual presentation of games. However, technology is now making it ...
At the UPLOAD World Tour Kickoff this past Friday, patrons were treated to the special, unannounced demo debut of Nozon’s revolutionary PresenZ technology, which brings interactive parallax to ...
Steam is removing concept and pre-rendered screenshots from game store pages. As part of the upcoming Discovery Update 2.0, Valve aims to ensure all promotional images represent in-game experiences.
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